What's new
What changed in Lick of Fire, in a few fun words. The newest version is at the top.
How the version numbers work (for example 1.2.3):
- The middle number goes up when there is something new in the game.
- The last number goes up for fixes.
- The first number only changes when the developer decides the game has grown up again.
1.4.0 – 2026-10-27
- Friends' cameras now live in their player chips
- Click a chip to open a camera you can drag around
- Click your own chip to mute camera and mic
- Get hit and your face pops up for a moment
- New setting: cameras on, own only, or off
1.3.0 – 2026-10-27
- Phones: the whole screen is the battlefield now
- See-through buttons, and drag on the field to aim
- The camera follows your tank so it is easy to see
- Double-tap shows the whole map
- A faint line shows your last shot
1.2.0 – 2026-10-27
- A tidier lobby: pick Turns or Real-time with one tap
- Big picture of the map you chose
- "Add a bot" fills the empty seats
- Players and join requests now sit on the right
- Easier to tap on phones, and no more stuck tooltips
1.1.0 – 2026-10-27
- 6-player games: more friends, more bots, more boom
- Wider maps for the bigger battles
- Two new tank colours: pink and orange
- Bigger teams, and more boxes falling from the sky
1.0.0 – 2026-10-25
- Real-time mode: everyone fires at once!
- Quick play against computer players
- Lots of new maps, from the Moon to the Kitchen
- New weapons, and scenery that breaks and burns
- Chat, cameras and music with friends
Older versions: lots of fixes and new stuff.